It's really challenging at first to steer your kart as you slide around a turn while simultaneously watching the exhaust for when to boost. The final of the three possible boosts lasts the longest.Ī screenshot to make you feel more at home! This can be done three times, taking into consideration when the exhaust turns black for each boost attempt, of course. When the exhaust turns black, that's your signal to hit the left shoulder button to create a makeshift boost. As the slide continues, exhaust builds from the back of the kart. A power slide begins with a hop and a slide around a corner or turn. It works a bit differently in CTR than say, Mario Kart, but I don't say that like it's a bad thing. An incredibly crucial kart racing maneuver in any kart racer that has any worth to it is the power slide. To assist in getting the best possible times in races, you're going to need some skill and some finesse. Most do not outlive their welcome, and that's terrific for time trials where messing up on the final lap doesn't mean you have to redo five minutes of "work." The tracks themselves take place on a wide range of terrain and environments, and they are a perfect length overall. reward dilemma to them (such as hopping off a ramp or hill at the exactly right time to make it over a wall), while others are just hidden well and require great skill to access them. Some offer some insane sections to slice off seconds from your overall time or create more distance between you and your competitors. No, it's the track design, specifically the shortcuts available. My favorite part of Crash Team Racing isn't the wacky characters, that to be fair, I didn't grow up playing the Crash Bandicoot games so I really have no emotional attachment or interest in them. Instead, you race against a fellow racer in a kart who throws one type of item behind him and creates a challenge through severe rubber band AI. The boss races aren't nearly as entertaining as going up against a giant octopus, a trampling triceratops, or a flying dragon. The relic races do encourage exploring every inch of each track, the CTR challenges less so, but I found them a bit tedious towards the end of the game. While it's a nice twist on the adventure mode formula Diddy Kong Racing invented, Crash Team Racing's offering isn't as enjoyable a kart-filled quest. Relic races are essentially time trials where running into differently numbered boxes stops the timer for a limited amount of time. However, you must not only win, but you have to collect the letters C, T, and R too. CTR challenges pit you in a race against seven other opponents. After a boss has been defeated, CTR challenges and relic races open up, as does a new area to explore and compete in races in. Once all of the racing trophies have been earned in an area through getting first place, the boss garage opens. Good for karts, bad for everything and everyone else.Ī pithy selection of races are available at the beginning of the adventure mode, but as races and trophies are won, new locations open up. Players control one of eight characters as they progress through overworlds, collecting trophies, CTR tokens, relics, and gems in their bid to take down the evil Nitrous Oxide who wishes to turn planet Earth into one gigantic parking lot. Giving Mario and his pals a run (or is it ride?) for their money, Crash Bandicoot and friends have a kart racer that's solid and most importantly, a blast, whether solo or with friends.Ĭrash Team Racing is in no short supply of modes, making games like Mario Kart 8 jealous, even when that title has online play! The main single player mode is Adventure, which was obviously inspired by Diddy Kong Racing, a game that had just released the previous year. Thus, I decided to time travel, so to speak, back to 1999 and bust out my copy of Crash Team Racing. Remember back in the day when mascot platformers were in high demand? How about mascot kart racers? Yep, those were popular back in the day, too.I miss those days.
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